/*
 * CatCakeScene.h
 *
 *  Created on: 2012/9/26
 *      Author: apple
 */

#ifndef CATCAKESCENE_H_
#define CATCAKESCENE_H_

#include <ck_draw_all.h>
#include <wild/SceneRoleMgr.h>
#include <wild/GlobeTimer.h>

namespace wild {
namespace android {





class CatCakeScene : public wild::SceneRoleMgr
{
public:


	virtual ~CatCakeScene();

	virtual void OnUpdateFrame();

	virtual void OnInitialize();
	virtual void OnFinialize();

	virtual int ComponentProc(Uint uiMsg,int iParam1,char* pcParam2);

	CatCakeScene();

	ckScr* GetScreen()
	{
		return m_scr;
	}

	ckNode* GetNode()
	{
		return &m_cat_root;
	}
private:
	ckScr* m_scr;
	wild::GlobeTimer m_timer;
	ckNode m_cat_root;
};

} /* namespace android */
} /* namespace wild */


#endif /* CATCAKESCENE_H_ */
